Twenty-five interactive medical-training dashboards, eight collections, and an offline build of nearly every one.
A full DD-1380 with a photographic injury map, live signs and symptoms with ECG, a MARCH PAWS treatment board, drip and dosage calculator, running vitals log.
50 casualties in a 360° view with front and back injury maps, progressing vitals, a scored treatment engine, live survival probability, EVAC and a printable report.
A holographic combat-medic HUD across 50 lanes — shock index, a rotating 3-D injury hologram, MARCH PAWS scored against JTS benchmarks, complications, teleprompter.
The grade packet live on screen — twelve moulaged scenarios, mission clock, critical-criteria checklists graded as the cadre observes, roster tracking and export.
23 PCC scenarios with a physiologic ECG/PQRST monitor, OPQRST assessment, decision-point actions, Socratic questions and full documentation sheets.
Weight-based dosing across student, operational and provider tiers, with PK modifiers, drip rates, and pharmacokinetic and pharmacodynamic curves per medication.
165 medications across 28 categories — mechanism, dosing, contraindications, international names, case-based field scenarios and a three-level tiered quiz.
20 rhythms generated in real time across four tabs: Learn, a derived 12-lead montage, a Builder whose sliders reshape the waveform live, and a timed Game.
Study rhythms on a live ATP-12 screen with SpO₂ pleth and vitals, measure with calipers, train the eye through field artifacts, then prove it in quiz and sim modes.
Full defibrillator and transcutaneous pacing controls, 12-lead acquire, an event and drug log, and Familiarize, Guided, Scenarios, Free-Play and Quiz modes.
Regional scenarios by Geographic Combatant Command — AFRICOM, CENTCOM, INDOPACOM, EUCOM, SOUTHCOM, NORTHCOM, plus a Ranger Medic set. Character-driven work-ups with OPQRST and vitals, answer-keyed Socratic questions, reveal-on-demand differentials and critical actions.
Where there is no doctor, there is a medic — 200 austere-medicine dossiers across 26 body systems and nine theaters, from medic bag to regional hospital, with decision simulations and after-action reviews.
100 MARCH PAWS-tagged training scenarios, each paired with an aligned image, image-to-video and text-to-video set, plus 50 aligned imagery sets — so a unit can build its own training media.
A cinematic brief with a live 3D humanoid casualty and a glass narrative panel tracking patient state, plus an innovation front on the autonomous systems changing how casualties move off the X.
Every member's DD-1380, injury map, live vitals and expanded MARCH PAWS tree on a single shared screen — sized to the element you run. Training for the awareness and prioritization a medic needs when the question isn't one casualty, but the whole formation.
The Special Forces ODA — per-member cards, TQ conversion timers, burn/meds/drip/blood/9-line tabs, voice control, and team status for the team sergeant and medic.
Alfa, Bravo and Charlie squads — per-operator DD-1380s, MARCH PAWS with TQ timers, burns, drips, blood, 9-line and export, with order-of-movement and platoon status.
HQ, three squads and the weapons squad — per-soldier DD-1380s, live vitals, expanded MARCH PAWS, weight-based quick doses, donor tracking and platoon casualty status.
A rifle company by platoon and squad — the mass-casualty picture on one board, with casualty rollups per element and export for the senior medic and first sergeant.
Spin rotatable reconstructions of 28 structures, each with functions, a case study, linked disorders and PubMed references. Compare two regions side by side, then self-test with a comprehension quiz.
The Military Acute Concussion Evaluation worked step by step — nineteen guided lessons drawn from real casualty stories, then a MACE 2 card that scores itself and hands you the red flags, actions, care indications and EHR coding.
Read radiographs across a structured case library — chest, pelvis and trauma studies with findings, differentials and teaching points — plus an interactive viewer, an anatomy explorer and identify-the-finding drills.
Intro video, then the collections index. Nothing to install, no account.
A hub narrows the field and describes every dashboard inside before you open one.
Live vitals, scored treatment trees, quizzes, 3-D models, printable documentation. Cadre grade on the same screen the student trained on.
Four dashboards download free after a one-minute registration. Twenty-one more come as single offline files by request.
Builds fit to a unit's protocols, formulary, equipment and scenarios — the suite becomes that element's own training architecture.
Every trainer is a self-contained interactive page — WebGL and 3-D where it teaches something, keyboard-friendly throughout. No login, no LMS, no client install.
Standalones aren't served from the site. A medic asks by email or through the medic network; a build comes back, optionally fitted to that unit.
Each build is one file that runs from a double-click with no server — usable in a team room, on a ship, in a hide site, anywhere the network isn't.
Training and educational use only — not medical advice. Counts and titles follow the site's own labels, drawn from the live site in September 2026.